A field of small mirrored discs, each reflecting a different color from its surroundings.

Computational Reflective Imaging

A new reflective
image medium.

No screen. No pigment. No emitted light.

Discover the medium

The surface is permanent.
The image is alive.

A mirror has no color of its own. What it shows depends on what it faces.

Computational Reflective Imaging turns that ordinary fact into a medium: computed reflective geometry organizes available light into photographic images.

01

Print

The image is carried in pigments and dyes.

02

Screen

The image is carried in electronically controlled light.

03

Flective

The image is carried in computed reflective geometry.

Eye, 2014, on the gallery wall at Autodesk Pier 9 with its exhibition label: a square panel of angled reflective cells forming an image of an eye.

Eye, 2014

An early physical study, made at Autodesk’s Pier 9 Workshop in San Francisco with Aaron Porterfield.

About 30 inches square: a single eye at the scale of a face roughly eight feet tall. This production test uses a 52 × 52 grid of overlapping half-inch circular facets. The finished piece is planned at 1/64-inch pixels, with precision-finished reflective surfaces: nearly three million pixels in the same panel. No ink, no power: the image is formed entirely by computed reflective geometry.

Physical images,
resolved in real light.

Current development spans photographic works, architectural-scale installations, and public demonstration.

The work is grounded in issued U.S. patents.

Inquiries

Help bring a new image medium into the world.

For collaborations, commissions, technical partnerships, and company inquiries:

hello@flective.com